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ZerOBNL: A framework for distributed and reproducible co-simulation

Abstract : Co-simulation combines multiple tools depending on a range of various requirements. This creates a mix of coexisting computation environments and makes co-simulation difficult to deploy and reproduce. On the other hand, due to its partitioned structure, it also offers a way to split and distribute the computation over multiple cores, potentially reducing simulation time. This paper addresses a way for handling and taking advantages of these aspects. An innovative framework providing simplified deployment, distributed computation and encapsulation for enhanced and reproducible co-simulation is presented, based on state-of-the-art open-source information technology tools and applications. By applying this framework to the simulation of a multi-network urban energy system, a proof-of-concept for the presented approach is given. The presented framework intends to enable researchers and engineers to not only simulate complex systems, but also create reproducible execution environments and workflows.
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Contributor : IMT Mines Albi IMT Mines Albi Connect in order to contact the contributor
Submitted on : Monday, July 29, 2019 - 4:05:06 PM
Last modification on : Friday, August 5, 2022 - 11:43:44 AM



Pablo Puerto, Edmund Widl, Jessen Page. ZerOBNL: A framework for distributed and reproducible co-simulation. MSCPES 2019 - 7th Workshop on Modeling and Simulation of Cyber-Physical Energy Systems, Apr 2019, Montreal, Canada. pp.1-6, ⟨10.1109/MSCPES.2019.8738787⟩. ⟨hal-02196882⟩



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